thOuMta
21st January 2014, 11:12
Hey,
I got a problem when i running cod5 server on debian:
root@xxxxxxx:~# /home/cod5/codwaw_lnxded
1.7.1144 CL(241023) BUILD Wed Feb 11 12:46:58 2009 COD_WaW MP build linux-i386 Nov 18 2009
begin $init
----- FS_Startup -----
Current language: english
Current search path:
/root/.codwaw/main
/home/cod5/main/iw_27.iwd (60 files)
/home/cod5/main/iw_26.iwd (522 files)
/home/cod5/main/iw_25.iwd (139 files)
/home/cod5/main/iw_24.iwd (502 files)
/home/cod5/main/iw_23.iwd (3 files)
/home/cod5/main/iw_22.iwd (529 files)
/home/cod5/main/iw_21.iwd (13 files)
/home/cod5/main/iw_20.iwd (69 files)
/home/cod5/main/iw_19.iwd (52 files)
/home/cod5/main/iw_18.iwd (51 files)
/home/cod5/main/iw_17.iwd (42 files)
/home/cod5/main/iw_16.iwd (44 files)
/home/cod5/main/iw_15.iwd (145 files)
/home/cod5/main/iw_14.iwd (655 files)
/home/cod5/main/iw_13.iwd (400 files)
/home/cod5/main/iw_12.iwd (453 files)
/home/cod5/main/iw_11.iwd (366 files)
/home/cod5/main/iw_10.iwd (549 files)
/home/cod5/main/iw_09.iwd (413 files)
/home/cod5/main/iw_08.iwd (484 files)
/home/cod5/main/iw_07.iwd (755 files)
/home/cod5/main/iw_06.iwd (537 files)
/home/cod5/main/iw_05.iwd (569 files)
/home/cod5/main/iw_04.iwd (711 files)
/home/cod5/main/iw_03.iwd (743 files)
/home/cod5/main/iw_02.iwd (694 files)
/home/cod5/main/iw_01.iwd (350 files)
/home/cod5/main/iw_00.iwd (808 files)
/home/cod5/main
/home/cod5/main_shared
/home/cod5/players
/home/cod5/main/localized_english_iw06.iwd (1804 files)
localized assets iwd file for english
/home/cod5/main/localized_english_iw05.iwd (1246 files)
localized assets iwd file for english
/home/cod5/main/localized_english_iw04.iwd (363 files)
localized assets iwd file for english
File Handles:
----------------------
30115 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Error: couldn't exec default_mp.cfg
execing language.cfg from disk
Opening IP socket: localhost:28960
WARNING: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28961
WARNING: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28962
WARNING: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28963
Hostname: xxxxx
Alias: xxxxx
IP: xxxxx
Hostname: xxxx
Alias: xxxx
PC IP: xxxxx
end $init 136 ms
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile ui_mp
Loading fastfile localized_common_mp
Loading fastfile common_mp
Loading fastfile patch_mp
Loading fastfile 'code_post_gfx_mp'
used 1.33 MB memory in DB alloc
Loading fastfile 'localized_code_post_gfx_mp'
used 2.02 MB memory in DB alloc
Loading fastfile 'ui_mp'
used 9.26 MB memory in DB alloc
Loading fastfile 'localized_common_mp'
used 1.88 MB memory in DB alloc
Loading fastfile 'common_mp'
used 70.81 MB memory in DB alloc
Loading fastfile 'patch_mp'
used 0.53 MB memory in DB alloc
--- Common Initialization Complete ---
Error: Unable to initialize punkbuster. Punkbuster is disabled
Huffman Took 0 Milliseconds
Hitch warning: 1657 msec frame time
map mp_castle
------ Server Initialization ------
Server: mp_castle
resetting state..
bdLog[16218]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(334):
WARNING: Cannot shutdown class as it is already uninitialised!
Hostname: xxxxxx
Alias: xxxxxx
PC IP: xxxxxx
bdLog[16218]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(387):
ERROR: Discovery broadcast sending failed
bdLog[16218]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(83):
ERROR: UPnP device discovery failed to start
bdLog[16218]: ../DemonWare/bdNet/bdNet.cpp(101):
ERROR: UPnP module failed to start.
bdLog[16218]: ../DemonWare/bdSocket/bdNAT/bdIPDiscoveryClient.cpp(185):
ERROR: Failed to send IP discovery packet.
bdLog[16218]: ../DemonWare/bdSocket/bdNAT/bdNATTypeDiscoveryClient.cpp(367):
ERROR: Failed to send NTDC packet
bdLog[16218]: ../DemonWare/bdNet/bdNet.cpp(283):
WARNING: Failed to start IP discovery
bdLog[16218]: ../DemonWare/bdSocket/bdNAT/bdNATTypeDiscoveryClient.cpp(161):
WARNING: This class does not need to be pumped unless NAT type detection is running
DNS
.DW_AUTHORIZING
DW_AUTHORIZING TIMED OUT
********************
ERROR: Dedicated server authentication failure.
********************
Hitch warning: 10101 msec frame time
I already google it but can't find the problem :(
I got a problem when i running cod5 server on debian:
root@xxxxxxx:~# /home/cod5/codwaw_lnxded
1.7.1144 CL(241023) BUILD Wed Feb 11 12:46:58 2009 COD_WaW MP build linux-i386 Nov 18 2009
begin $init
----- FS_Startup -----
Current language: english
Current search path:
/root/.codwaw/main
/home/cod5/main/iw_27.iwd (60 files)
/home/cod5/main/iw_26.iwd (522 files)
/home/cod5/main/iw_25.iwd (139 files)
/home/cod5/main/iw_24.iwd (502 files)
/home/cod5/main/iw_23.iwd (3 files)
/home/cod5/main/iw_22.iwd (529 files)
/home/cod5/main/iw_21.iwd (13 files)
/home/cod5/main/iw_20.iwd (69 files)
/home/cod5/main/iw_19.iwd (52 files)
/home/cod5/main/iw_18.iwd (51 files)
/home/cod5/main/iw_17.iwd (42 files)
/home/cod5/main/iw_16.iwd (44 files)
/home/cod5/main/iw_15.iwd (145 files)
/home/cod5/main/iw_14.iwd (655 files)
/home/cod5/main/iw_13.iwd (400 files)
/home/cod5/main/iw_12.iwd (453 files)
/home/cod5/main/iw_11.iwd (366 files)
/home/cod5/main/iw_10.iwd (549 files)
/home/cod5/main/iw_09.iwd (413 files)
/home/cod5/main/iw_08.iwd (484 files)
/home/cod5/main/iw_07.iwd (755 files)
/home/cod5/main/iw_06.iwd (537 files)
/home/cod5/main/iw_05.iwd (569 files)
/home/cod5/main/iw_04.iwd (711 files)
/home/cod5/main/iw_03.iwd (743 files)
/home/cod5/main/iw_02.iwd (694 files)
/home/cod5/main/iw_01.iwd (350 files)
/home/cod5/main/iw_00.iwd (808 files)
/home/cod5/main
/home/cod5/main_shared
/home/cod5/players
/home/cod5/main/localized_english_iw06.iwd (1804 files)
localized assets iwd file for english
/home/cod5/main/localized_english_iw05.iwd (1246 files)
localized assets iwd file for english
/home/cod5/main/localized_english_iw04.iwd (363 files)
localized assets iwd file for english
File Handles:
----------------------
30115 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Error: couldn't exec default_mp.cfg
execing language.cfg from disk
Opening IP socket: localhost:28960
WARNING: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28961
WARNING: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28962
WARNING: UDP_OpenSocket: bind: Address already in use
Opening IP socket: localhost:28963
Hostname: xxxxx
Alias: xxxxx
IP: xxxxx
Hostname: xxxx
Alias: xxxx
PC IP: xxxxx
end $init 136 ms
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile ui_mp
Loading fastfile localized_common_mp
Loading fastfile common_mp
Loading fastfile patch_mp
Loading fastfile 'code_post_gfx_mp'
used 1.33 MB memory in DB alloc
Loading fastfile 'localized_code_post_gfx_mp'
used 2.02 MB memory in DB alloc
Loading fastfile 'ui_mp'
used 9.26 MB memory in DB alloc
Loading fastfile 'localized_common_mp'
used 1.88 MB memory in DB alloc
Loading fastfile 'common_mp'
used 70.81 MB memory in DB alloc
Loading fastfile 'patch_mp'
used 0.53 MB memory in DB alloc
--- Common Initialization Complete ---
Error: Unable to initialize punkbuster. Punkbuster is disabled
Huffman Took 0 Milliseconds
Hitch warning: 1657 msec frame time
map mp_castle
------ Server Initialization ------
Server: mp_castle
resetting state..
bdLog[16218]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(334):
WARNING: Cannot shutdown class as it is already uninitialised!
Hostname: xxxxxx
Alias: xxxxxx
PC IP: xxxxxx
bdLog[16218]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(387):
ERROR: Discovery broadcast sending failed
bdLog[16218]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(83):
ERROR: UPnP device discovery failed to start
bdLog[16218]: ../DemonWare/bdNet/bdNet.cpp(101):
ERROR: UPnP module failed to start.
bdLog[16218]: ../DemonWare/bdSocket/bdNAT/bdIPDiscoveryClient.cpp(185):
ERROR: Failed to send IP discovery packet.
bdLog[16218]: ../DemonWare/bdSocket/bdNAT/bdNATTypeDiscoveryClient.cpp(367):
ERROR: Failed to send NTDC packet
bdLog[16218]: ../DemonWare/bdNet/bdNet.cpp(283):
WARNING: Failed to start IP discovery
bdLog[16218]: ../DemonWare/bdSocket/bdNAT/bdNATTypeDiscoveryClient.cpp(161):
WARNING: This class does not need to be pumped unless NAT type detection is running
DNS
.DW_AUTHORIZING
DW_AUTHORIZING TIMED OUT
********************
ERROR: Dedicated server authentication failure.
********************
Hitch warning: 10101 msec frame time
I already google it but can't find the problem :(