Sitcore
26th November 2013, 11:13
Hello guys,
finally i found another great !active! site beside the big one called MO :)
Okay here is my problem.
I started to create my own bombspot - i took a look at the original prefabs in the MP folder - and after that i rebuild my bombspot.
It's actually a bridge, wich will get replaced by a destroyed one. This works fine. But the problem i have is, that i dont really now, what the origin in the original prefabs do? Do i have to link them? And with what?
Also i got a problem (maybe because of the origin?) that the little sign over the bomb ("A") is placed on the coordinates (0;0;0) but the bridge is (applause) higher than this.
So any suggestions? If you want my Bombspot prefab, just let me know, but dont forget to explain it to me :D
THX alot!!!!!!!
Sitcore
finally i found another great !active! site beside the big one called MO :)
Okay here is my problem.
I started to create my own bombspot - i took a look at the original prefabs in the MP folder - and after that i rebuild my bombspot.
It's actually a bridge, wich will get replaced by a destroyed one. This works fine. But the problem i have is, that i dont really now, what the origin in the original prefabs do? Do i have to link them? And with what?
Also i got a problem (maybe because of the origin?) that the little sign over the bomb ("A") is placed on the coordinates (0;0;0) but the bridge is (applause) higher than this.
So any suggestions? If you want my Bombspot prefab, just let me know, but dont forget to explain it to me :D
THX alot!!!!!!!
Sitcore