View Full Version : damage trigger on player
malyczolg
16th November 2013, 22:09
how add for this damage , if another player shot at trigger self death ?
self.damagetrig=spawn("trigger_radius",self.origin+(0,0,50),0,5,5);
self.damagetrig linkto(self);
IzNoGoD
16th November 2013, 23:11
how add for this damage , if another player shot at trigger self death ?
http://static4.fjcdn.com/comments/Somebody+call+the+sWAT+team+someone+just+broke+the +law+_ee96a5b72089d1478b85c02ec7d1451b.jpg
http://s3.amazonaws.com/rapgenius/my-mind-is-full-of-fuck.jpg
Tally
17th November 2013, 09:06
how add for this damage , if another player shot at trigger self death ?
self.damagetrig=spawn("trigger_radius",self.origin+(0,0,50),0,5,5);
self.damagetrig linkto(self);
You cannot use Linkto() with a trigger, even if you use enableLinkto(). It incurs this error:
******* script runtime error *******
entity (classname: 'trigger_radius') does not currently support linkTo: (file 'demon/_globallogic.gsc', line 9)
self.damagetrig linkto(self);
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