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Loveboy
11th October 2013, 09:48
Hello guys, there is possible to hide with console or other things all HUDS?

Peterlankton
11th October 2013, 09:56
Set 'cg_draw2d' to '0'

Loveboy
11th October 2013, 11:07
Thank you but i get this error:
cg_draw2D is cheat protected.

Edit: on server.cfg set sv_cheats "1" will not help me.

kung foo man
11th October 2013, 11:17
devmap mp_carentan

Tally
11th October 2013, 11:54
Thank you but i get this error:
cg_draw2D is cheat protected.

Edit: on server.cfg set sv_cheats "1" will not help me.

You have to be in developer mode to use that cvar. There is no way to hide all huds on a normal server. The only way to do it is go through every hud you are using, including stock ones, and put a cvar to turn them off. I did it for my version of hardcore mode:

http://imageshack.us/a/img405/8829/rsm7.jpg

And I did that by editing hud.menu:

Example:


// WEAPON INFO
menuDef
{
name "weaponinfo"
fullScreen MENU_FALSE
visible MENU_TRUE
//rect 0 0 0 0 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_BOTTOM
rect 60 408.375 640 40

// weapon ammo counter back
itemDef
{
name "ammocounterback"
//rect -100 -75 100 50
rect 557.5 12 80 40
forecolor 1.0 1.0 1.0 1.0
background "gfx/hud/hud@ammocounterback.tga"
ownerdraw CG_PLAYER_AMMO_BACKDROP
visible MENU_TRUE
decoration
dvartest "scr_demon_hardcore"
showDvar { "0" }
}

// weapon name
itemDef
{
name "weapname"
//rect -385 -40 290 40
rect 242.5 37.65 320 30
textstyle ITEM_TEXTSTYLE_SHADOWED
textscale WEAPON_TEXTSCALE
//textscale .4
forecolor 1.0 1.0 1.0 1.0
ownerdraw CG_PLAYER_WEAPON_NAME
visible MENU_TRUE
decoration
dvartest "scr_demon_hardcore"
showDvar { "0" }
}

// ammo text
itemDef
{
name "ammotex"
//rect -85 -40 70 40
rect 570 38.5 55 40
textstyle ITEM_TEXTSTYLE_SHADOWED
textscale .325
forecolor 1.0 1.0 1.0 1.0
ownerdraw CG_PLAYER_AMMO_VALUE
visible MENU_TRUE
decoration
dvartest "scr_demon_hardcore"
showDvar { "0" }
}
}


If you look close, you can see that there is a dvartest for all menu items. To turn them all off, you just set the client cvar scr_demon_hardcore to 0 for all players.