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kung foo man
14th June 2013, 06:53
Hey all,

does somebody knows if CoD Ghosts will have some linux dedicated servers?

kung foo man
13th August 2013, 17:29
Tomorrow, the 14. August 2013 they will tell :)

RobsoN
13th August 2013, 18:30
So tell us if you will know :).

kung foo man
14th August 2013, 17:47
They have live-show atm: http://www.pcgames.de/Call-of-Duty-Ghosts-PC-257218/News/Call-of-Duty-Ghosts-Live-Stream-zum-Multiplayer-Event-1083274/

Can't find original link to stream lol

kung foo man
14th August 2013, 18:29
CEO: "We're best in business!"


No dedi-severs, no mod-tools, kthxbye

IzNoGoD
14th August 2013, 19:48
Well, thats another cod version i wont be buying then...

Tally
15th August 2013, 08:52
CEO: "We're best in business!"


No dedi-severs, no mod-tools, kthxbye

They still haven't said if Ghosts will support dedicated servers. Given that Microsoft are pushing their Azure cloud for the XBone, it is still a possibility. Perhaps they haven't announced it because they are still trying to secure player slots on the Azure cloud.

Not that I really care, as I feel it is time to leave the COD franchise now. I've waiting for the release of TitanFall, which does use dedicated servers for both console and PC. TitanFall won 20 awards at E3 this year, including "most innovative game", "best multiplayer" and "best of show".

TitanFall uses a heavily modified Source engine, no more .BSP for mapping, and no DX9 (only DX11). It releases early next year (April is the rumoured release date) for XBone, Xbox 360 (being handled by a out-sourced studio), and PC only (no PS3 or PS4 support).

This is the gameplay video they debutted with at E3:

http://www.youtube.com/watch?v=MQ1B3wq9yi8

vanfreddy
15th August 2013, 14:51
yes titanfall!!
i remember the first milky picture many years ago where u couldnt saw anything xD
for the people who dont know why this game will be epic for sure just read this xD http://en.wikipedia.org/wiki/Respawn_Entertainment

EvoloZz
17th August 2013, 10:53
This game is not gonna be epic, none of the CoDs were epic after CoD 4 and 5, the only epic games this year are gonna be Rome 2: Total War, GTA V and AC4

Jeplaa
17th August 2013, 12:30
What about Watch Dogs (http://watchdogs.ubi.com/watchdogs/en-gb/home/index.aspx) ?
I'm waiting for this game.

EvoloZz
17th August 2013, 16:47
Haven't heard much about it, but it looks really cool

Puhve
17th August 2013, 17:06
This game is not gonna be epic, none of the CoDs were epic after CoD 4 and 5, the only epic games this year are gonna be Rome 2: Total War, GTA V and AC4
Totally agree with you. I'm also looking for the next-gen (mostly Xbox One) and the new games like Halo5 and the crew :D

RobsoN
21st August 2013, 09:49
Intinityward post on twitter:

408

kung foo man
21st August 2013, 10:05
Useless for us :D

Tally
21st August 2013, 12:10
Useless for us :D
I would imagine they wont develop a peer2peer system just for PC, and so PC will get dedicated servers as well. Like Respawn's TitanFall, Infinity Ward will likely use the Live service to host PC dedicated servers as well.

Not that I give a shit. I am going to get an XBO this time. Sick and tired of upgrading my PC every year. I will get a XBO and have done with it for the next 5 years.

Tally
22nd August 2013, 18:56
Mark Rubin from Infinity Ward has confirmed the PC version of Call of Duty: Ghosts multiplayer will include Dedicated Servers.

In an interview with NowGamer, Mark shed light on dedicated servers but could not give any information about PS3/PS4 support.

“We did mention dedicated servers on Xbox One,” he said, “one thing I can say is we’re also doing dedicated servers on PC. So PC will be all dedicated servers, all of it.

“I don’t have details on how dedicated servers are going to work on PC, partly because we’re still in development and still working on all those features.”

Mark Rubin reiterated dedicated servers will be ”on PC and it is on Xbox One, but I can’t talk about any other platforms.”

This will be welcoming news for PC and Xbox One players who have regularly expressed their desire for Call of Duty dedicated servers.

http://www.nowgamer.com/news/2051454/call_of_duty_dev_evasive_on_ps3_ps4_dedicated_serv ers.html

RobsoN
22nd August 2013, 23:52
If someone is interested about BF4 and Ghost just look at this vid :P
http://www.youtube.com/watch?v=KJIIgdSW6O4

kung foo man
23rd August 2013, 02:57
Are those dedicated servers hidden in the cloud or do we have access to the servers, making our own zombie gametypes etc.?

Tally
23rd August 2013, 08:19
Are those dedicated servers hidden in the cloud or do we have access to the servers, making our own zombie gametypes etc.?

No mod tools. No server files. Servers will be like Black Ops 2.

As a player, that's good enough for me. I don't care about modding Call of Duty any more.

Tally
23rd August 2013, 12:20
Unranked rentable dedicated servers to come after launch (no date yet):




Pc

The pc platform is getting RANKED dedis at launch . Again as these are pc the servers will more than likely be hosted using the Azure system The option to RENT player controlled servers from a third party will be a feature possible AFTER launch (no date has been confirmed as yet ) but these will probably not be ranked servers. As Ghosts will have the ability to transfer your Character from one platform to another security of a closed system especially for PC is paramount.





More details of the pc stuff will be coming out shortly so make sure you follow @Infinityward on twitter


http://community.callofduty.com/thread/200748468

kung foo man
16th July 2015, 01:35
To sum it up:


881

(thanks to php ^^)

Tally
16th July 2015, 07:16
Nice art work. Shame that it is for a 3 year old game that you cannot pre-order. So, it kind of doesn't make much sense.

The CURRENT game, one that you can pre-order, is COD:Black Ops 3. Now, this game does have dedicated servers (but with matchmaking and no browser), and they are seriously considering releasing mod tools. I have been approached by Treyarch, and they have asked me if I want to be on the mod tool development team. I have no idea at this stage what that means - whether it means going over to the US to Treyarch's studios, like we did for the mod tools for World at War, or if it means them releasing the tools to us so we can develop them in our own homes, like we did for COD4.

If they are serious about this, and if it gets the green light, and they are looking for other mod builders to help work on them, I will put forward the following names: IznoGod, Kung Foo Man, and Mitch.

There is more to developing mod tools than merely learning how they work. More often than not, they end up involving program development, using C++ complier tools.

Ni3ls
16th July 2015, 08:08
Holy shit! That would be awesome if you guys can help with that. Not that my laptop can run the newest games :P I'm very impressed!

Tally
16th July 2015, 08:12
Holy shit! That would be awesome if you guys can help with that. Not that my laptop can run the newest games :P I'm very impressed!

Don't get your hopes up just yet. This isn't the first time I've been approached about making mod tools for a COD game, and then nothing comes of it. They keep doing this, and then turn round and say it isn't happening. But it does mean they are seriously thinking about it.

One thing I will say about what has been said - they are looking more towards Zombie modding than anything. I'm not even sure multiplayer is on the table at the moment.

serthy
16th July 2015, 20:22
+1 superb Tally, congratulations

awesome news, lets hope (they release something useful and you guys are involved into that, some serious shit Kung :p) ;)

I also preordered BO3 on amazon (actually I want to play some competitive again, and maybe i can get my hands on some beta keys from amazon. you can canzel the preorder until release, so i do not loose anything. i think working as professional modder is hard, i guess no errors are allowed then (and I even get lost in BO1 zombie scripts) so good luck to you guys and the whole modder communtitty

filthy_freak_
17th July 2015, 05:43
Another example of something like this is that JD_2020 got picked up as Community Manager while he was running a website called codhq. Good luck if anything happens.

Hopefully those modtools include radiant or an equivalent but I doubt they would do that since they'd lose $ selling DLC.

Tally
17th July 2015, 07:19
Another example of something like this is that JD_2020 got picked up as Community Manager while he was running a website called codhq. Good luck if anything happens.

Hopefully those modtools include radiant or an equivalent but I doubt they would do that since they'd lose $ selling DLC.

DLC does not compete with mods because you can't run mods on ranked servers. Mods are unranked. And players will not give up ranked game play just to play free content. Even unranked dedicated servers over ranked P2P is not enough to encourage players to depart ranked game play. The unranked dedicated servers for MW3 sat virtually empty. So, if you gave people the choice between ranked paid DLC or unranked free stuff, they would go for the paid stuff any day. Hence, there is no competition.

As it is, they are considering mapping tools for BO3, and if it happens, it will once-and-for-all dispel this myth that they stopped mapping tools because it supposedly competes with DLC. That has never been the reason, and it is about high-time this myth was ended.

filthy_freak_
17th July 2015, 07:58
Hmm, I'm not familiar with the newer cods so I didn't know about the rank/unranked stuff. That is interesting.

And FYI I don't believe they stopped releasing mapping tools because it competes with DLC, I think it is more a licensing issue?

Actually thinking about it more, they could probably make money releasing community mods as DLC.

IzNoGoD
17th July 2015, 09:32
Hmm, I'm not familiar with the newer cods so I didn't know about the rank/unranked stuff. That is interesting.

And FYI I don't believe they stopped releasing mapping tools because it competes with DLC, I think it is more a licensing issue?

Actually thinking about it more, they could probably make money releasing community mods as DLC.

The biggest issues is most likely the extension in the lifetime of the game: cod4 and cod2 (although less) are both still alive right now, whereas MW2 is basically more dead than cod2. The latest cod:aw has been plagued with bugs in mp that they told the community they would fix, but havent done yet, and the game will most likely die off quite soon, making way for the even newer cod:whatever

Tally
17th July 2015, 14:01
The biggest issues is most likely the extension in the lifetime of the game: cod4 and cod2 (although less) are both still alive right now, whereas MW2 is basically more dead than cod2. The latest cod:aw has been plagued with bugs in mp that they told the community they would fix, but havent done yet, and the game will most likely die off quite soon, making way for the even newer cod:whatever

The problem with that theory is that the 1 a year cycle for COD games began with COD4. Yet, both CO4 and WaW had mod tools. If Activision were worried about mod tools supposedly "extending the life of the game", there would not have been mod tools for either COD4 or WaW.

Also, although we didn't have mapping tools, we had mod tools for BO1. Which, again, should not have happened if there was some supposed policy in place to not extend a games life.

In fact, this whole nonsense about some supposed policy about not extending a games life cycle is patently not true since the Master Servers would have been pulled and ended the old games as soon as the next game came out. Yet, they continue to run, and hence show that the theory doesn't hold water.

No, just like the theory that DLC competes with mod tools, this theory about Acitvision being worried about older games competing with the new games is simply not true, and doesn't stand close scrutiny.