View Full Version : Model texture fail
Loveboy
9th February 2013, 11:11
Hi guys, i have a model, name: case.iwi , so if you look the model you see the default textur of cod2 radiant textur case. But i have modify: case.iwi but it will not change the textur.
can somebody say why?
Tally
9th February 2013, 12:38
You will have to be more specific. Exactly which model is it? There is no such model in COD2 as case.iwi. So, if you tell me exactly which model it is, I can tell you what the "skin" name is, and we can then see if you have modified the right 2D texture. A lot of models of crates have 2 or 3 textures. So, you must edit the right .IWI file for any edit to show.
Loveboy
9th February 2013, 12:47
Its not a costum model. Here you can see the model -> http://www.sendspace.com/file/4rzwbn
i think you will see the textur on model fail
Tally
9th February 2013, 12:54
Its not a costum model. Here you can see the model -> http://www.sendspace.com/file/4rzwbn
i think you will see the textur on model fail
I didn't say it was a custom model. I said you got the name wrong, because there is no model in COD2 named "case.iwi". So, tell me the NAME OF THE MODEL from COD2.
Loveboy
9th February 2013, 13:12
the model name is: ammo
Tally
9th February 2013, 15:11
Ok, it IS a custom model (not a stock model) as it is imported from COD4. Also, I didn't have a problem with it:
http://imageshack.us/a/img22/3705/shot0004mh.jpg
test_onGametypeStarted()
{
if( level.script == "mp_carentan" )
{
test = spawn( "script_model", (437, 817, -9) );
test setModel( "xmodel/ammo" );
}
}
test_Precache()
{
if( level.script == "mp_carentan" )
{
PrecacheModel( "xmodel/ammo" );
}
}
Loveboy
9th February 2013, 15:36
i have a problem look screenshot -> http://www.xfire.com/screenshots/127241279
Tally
9th February 2013, 16:07
i have a problem look screenshot -> http://www.xfire.com/screenshots/127241279
For some strange reason, whoever ported that model from COD4 added an alpha channel to the UV map texture. Which is why the default Radiant grid shader is showing through it.
Try this one with the alpha channel removed:
DOWNLOAD FIXED UV MAP (http://filemob.com/ebaf941a7c529f1a)
Loveboy
9th February 2013, 16:17
Didn't work. Test yourself, if works make screenshot or send the model with all texturs again, what you have.
Tally
9th February 2013, 17:07
Didn't work. Test yourself, if works make screenshot or send the model with all texturs again, what you have.
Tough luck then, eh? Good luck getting it fixed.
Loveboy
9th February 2013, 17:17
what now? :D
pollo
9th February 2013, 18:20
Loveboy, I'm not a person who asks much on this site, but I read it almost everytime I am on the inet. I think that you are getting Tally and other modders out of their nerves. They are a bit tired of "make this for me" or "send me the mod without that part" phrases. Modding/mapping/moddeling is a thing that takes TIME, don't try to be modder at one week asking again, again and again for scripts. Think in that, you got many scripts, read them, study them.
No offence :)
Loveboy
9th February 2013, 18:37
hmm then i leave killtube
Loveboy
9th February 2013, 21:32
Problem fixed, problem was:
It wasn't not a problem, all time it works!
But i Single Player and in Radiant didn't work,
but if you do that in a server, it will work!
Sorry Tally, that i nerved you, and thank you for your help!
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