View Full Version : .obj to xmodel back
Loveboy
7th February 2013, 20:18
Hi guys, killtube gave me a converter, which makes xmodel's to .obj files, now i want make .obj to xmodel back, but i need a converter or something?
if yes pls send me.
kung foo man
8th February 2013, 06:42
You just need to CoD2 Mod Tools (the Asset Manager).
Tally
8th February 2013, 07:45
There is an Xmodel Creator for static models here:
DOWNLOAD (http://www.zeroy.com/br/other/cod4/tutorials/model_export/xmodel_Creator_v0.6.zip)
This program does NOT preserve the bones or tags. It will only give you tag_origin at the default location.
If you want to do animations or preserve bones and tags, CodeManX has made a complete set of xmodel exporters for Blender, which is a free 3D Modelling program. Hence, you no longer require a pirated copy of Maya. Get the full details here:
http://wiki.modsrepository.com/index.php/Call_of_Duty:_Create_Models_with_Blender_%28withou t_Maya%29
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