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  1. [CoD1.1]Rcon commands from server process not outputting anything (0 replies)
  2. getstatus source ip (8 replies)
  3. Libcod server crash (3 replies)
  4. Localized strings server side - is this possible - with libcod or without? (1 replies)
  5. Libcod causing stuck on a few maps (3 replies)
  6. Running cod2 on multiple cores (3 replies)
  7. Executing rcon commands by server - from a gsc file - without execclientcommand (1 replies)
  8. Static model functions (7 replies)
  9. Problem with manymaps (7 replies)
  10. Strange problem with libcod and meat bot (3 replies)
  11. Compiling libcod_win (2 replies)
  12. setAnim for clonePlayer() (1 replies)
  13. Unmatched functions between CoD (8 replies)
  14. rcon extension (4 replies)
  15. Compile error: gsc_mysql.cpp:5:25: fatal error: mysql/mysql.h (5 replies)
  16. libcod for WINDOWS with bot names (0 replies)
  17. Libcod cod2 ss (3 replies)
  18. CoD4 libcod Segmentation fault (3 replies)
  19. Hook call vs hook function (4 replies)
  20. Libcod (6 replies)
  21. How to run my Call of Duty 2 server using Libcod? (3 replies)
  22. Force player action (8 replies)
  23. Detect any button pressed by player (3 replies)
  24. libcod callback's list (0 replies)
  25. All possibilities for callback (6 replies)
  26. [callback] RCON (2 replies)
  27. libcod on ForeignLinux/arch (2 replies)
  28. disable playercollision Voron's libcod (11 replies)
  29. LIBCOD: q3dirtravfix & forcing allow downloading (5 replies)
  30. itemPickup (on/off) (0 replies)
  31. Chat Headicon (1 replies)
  32. Cannot install libmysqlclient-dev (4 replies)
  33. InjectDLL error (1 replies)
  34. [WIP] SQLite support for libcod (5 replies)
  35. setStance() for players (4 replies)
  36. bulletHitEffect() (0 replies)
  37. Some latest updates (8 replies)
  38. Segmentation fault (1 replies)
  39. [LIBCOD] NO-CRASH "setanim" (0 replies)
  40. Master List? (10 replies)
  41. Server crash (1 replies)
  42. Better late than never... (0 replies)
  43. sv_noauthorize (2 replies)
  44. makeLocalizedString(string) (4 replies)
  45. Do not crash on developer 2 (1 replies)
  46. libcod Documentation (4 replies)
  47. How to do smaller mappacks (less download) (10 replies)
  48. Color codes support for printf (7 replies)
  49. Install Nanny (bot) (20 replies)
  50. CoD 2 1.0 Libcod Features (0 replies)
  51. Install libcod on CoD 2 1.0 (38 replies)
  52. Lib error (14 replies)
  53. see what is running on the client (2 replies)
  54. Printf and OutBandprint no work :( (5 replies)
  55. How to execute a simple php script ? (5 replies)
  56. How to install libcod on my server (1 replies)
  57. Control Panel Libcod (3 replies)
  58. libmysqlclient (7 replies)
  59. system & execute badly working (1 replies)
  60. Check which .dll is running (1 replies)
  61. Request - Fast download 1.0 (16 replies)
  62. libcod dont working (12 replies)
  63. libcod for windows (5 replies)
  64. Plugin loaded but i can't use any function what include libcod (CoD4) (3 replies)
  65. getLastGameStateSize() (0 replies)
  66. Ratelimit patch [must apply] (0 replies)
  67. ERROR: ld.so: object 'libcod2_1_3.so' from LD_PRELOAD cannot be preloaded (cannot ope (35 replies)
  68. auto ban fake clients (5 replies)
  69. COUNT > MYSQL (2 replies)
  70. Compiling on CentOS (10 replies)
  71. Any interest in this? (6 replies)
  72. Compiling mysql on CENTOS (13 replies)
  73. Setup mysql + cod2 (2 replies)
  74. CodeCallback_FireGrenade (1 replies)
  75. How "precache" anim? (4 replies)
  76. SV_AuthorizeIpPacket: challenge not found (1 replies)
  77. fixChatArgs(args) (2 replies)
  78. Example use system (return string) (0 replies)
  79. Undefined symbol? (5 replies)
  80. How to check amount of players in another server? (1 replies)
  81. String output for system() (12 replies)
  82. php/javascript libcod memory viewer (0 replies)
  83. Which is better? (2 replies)
  84. Kick clients have ping: ZMBI (13 replies)
  85. reloadtime and firetime on a player (3 replies)
  86. No .so created (34 replies)
  87. Where are the libcod files located? (2 replies)
  88. Server lag [LIBCOD] (7 replies)
  89. mysqllibcod (17 replies)
  90. IP range (14 replies)
  91. disable chat of specific player (2 replies)
  92. /rcon commands with CodeCallback_PlayerCommand(args) (5 replies)
  93. Libcod "hide" functions?? (5 replies)
  94. sendGameServerCommand non ASCII caracters (4 replies)
  95. Obtaining PB Guid from client? (1 replies)
  96. Adding functions to libcod made by others (3 replies)
  97. Compiling format .so (9 replies)
  98. When installing libcod, nothing works! (13 replies)
  99. Libcod2 Linux -> Win (6 replies)
  100. Player movement & grenades. (11 replies)
  101. playerMove(direction) (2 replies)
  102. Need guidance to make an extension for CoDUO (2 replies)
  103. GUID generator (sort of) for cracked server? (4 replies)
  104. Store player informations with MySQL. (10 replies)
  105. player setAnim(string); (3 replies)
  106. cmd_executestring (14 replies)
  107. isTouching() (20 replies)
  108. Cannot see the problem. (2 replies)
  109. setStance() possible? (11 replies)
  110. Changing bot pings. (2 replies)
  111. Getting a client's real fps, realtime (0 replies)
  112. GSC GetArrayKeys (2 replies)
  113. cmdCount > MAX_PACKET_USERCMDS (3 replies)
  114. GSC IsMantling (4 replies)
  115. I am new. I want help for new cracked cod2 server (5 replies)
  116. Weapon functions (+ setMoveSpeedScale) (33 replies)
  117. libcod Call Of Duty 1 1.5 (3 replies)
  118. cod2 download data from mysql (3 replies)
  119. Libcod error on Linux (1 replies)
  120. lib cod4 (5 replies)
  121. Security update + merge with Mitch (2 replies)
  122. FS_Loaddir, help module. (1 replies)
  123. Help me pls, RUN SeRVER ERORR (12 replies)
  124. Get player console inputs (6 replies)
  125. call_function_raw(), BinaryBuffer functions, dlopen/dlsym/dlclose (1 replies)
  126. sendgameservercommand and Cmd_ExecuteString docs (5 replies)
  127. renaming (10 replies)
  128. Ingame live stats (4 replies)
  129. My new sendCommand function with libcod (windows) (20 replies)
  130. Add new function to libcod on windows (12 replies)
  131. Fix in printf, update for sprintf (need gsc code update) (0 replies)
  132. [Tutorial] settext() without precaching (2 replies)
  133. [Tutorial] Add libcod support for your cod version. (0 replies)
  134. [Tutorial] How to create your own libcod function (0 replies)
  135. Help libcod windows (19 replies)
  136. [Advanced] Getting client binds (1 replies)
  137. [advanced] Ignoring text said by certain players (0 replies)
  138. Give the latest version libcod (by Mitch) ;) (4 replies)
  139. Hello, monitoring the client without having to connect to the server! (31 replies)
  140. Somebody help me? All is not fully responsible!!!! (13 replies)
  141. Where to start to build a foundation MYSQL for LIBCOD (5 replies)
  142. Help me pls))) (40 replies)
  143. Player Collision CoD UO (20 replies)
  144. CoD4: !commands (2 replies)
  145. [Tutorial] Translation engine (9 replies)
  146. How to use libcod with Open Game Panel (OGP) (2 replies)
  147. Changing library path (0 replies)
  148. setup libcod with server.sh (5 replies)
  149. install libcode_win (4 replies)
  150. Kicking bots (27 replies)
  151. disableGlobalPlayerCollision() 1.3 problem (4 replies)
  152. Windows SetAlive() doubts (3 replies)
  153. cod2 libcod problems (19 replies)
  154. Can't run libcod (13 replies)
  155. sprintf in libcod (2 replies)
  156. Asynchronous mysql queries (24 replies)
  157. libcod won't start (2 replies)
  158. Added scandir / fopen / fread / fwrite / fclose (4 replies)
  159. function request makefunctionpointer(path, function) (0 replies)
  160. Script documentation (8 replies)
  161. Version 2014.03.08 (1 replies)
  162. mprotect regions made with dlopen (1 replies)
  163. [Question] Astar (a*) and SetAlive functions (3 replies)
  164. how to set-up libcod (1 replies)
  165. IWD check in download (9 replies)
  166. install libcode (3 replies)
  167. GetMyIP() [help] (5 replies)
  168. [advanced] Find player's country-of-origin (32 replies)
  169. Cod4 install libcod and make the mod (11 replies)
  170. disable global collision (19 replies)
  171. [MDLL] CoD 1.5 (5 replies)
  172. Libcod for windows (30 replies)
  173. Accept cracked players (6 replies)
  174. Sending server commands to the clients (3 replies)
  175. Libcod CoD2 1.0 (14 replies)
  176. Cod1 new ideas [help] (0 replies)
  177. libcod on Arch Linux (21 replies)
  178. [CoD4] Missing function (1 replies)
  179. libcod Player Collision (5 replies)
  180. CoD4 - MySQL problem (18 replies)
  181. Smaller mappacks, less download (5 replies)
  182. CoD 1 1.5 DLL Basic Stuff (1 replies)
  183. Libcod no mysql (2 replies)
  184. libmysqlclient.so.18 (14 replies)
  185. Cmd_ExecuteString - execute /tell /say etc. from gsc (1 replies)