- [Tutorial][Work in progress] Hud elements (19 replies)
- Huds script error (5 replies)
- isThrowingGrenade function (4 replies)
- AssertMsg (12 replies)
- Klllstreaks (11 replies)
- TestClients (21 replies)
- !nextmap,!time.. (11 replies)
- Non Collision (9 replies)
- Rotation issue (13 replies)
- Ranking-when you shot somebody you got some xp (23 replies)
- IZNOGOD. (4 replies)
- Flash + c4 (3 replies)
- Middle Mouse Button (2 replies)
- climbing mod. (1 replies)
- Call of Duty 2 Compass Script (7 replies)
- Money script+Hud. (8 replies)
- CoD4 - openfile (13 replies)
- player model (14 replies)
- Need some help :) (3 replies)
- Regular expressions (2 replies)
- Compile tools dont create all files for iwd! (16 replies)
- Check every scripdata file (2 replies)
- Undefinied is not an object: trig waittill ("trigger"); ? Error (3 replies)
- how block cod2 commands? (14 replies)
- [HowTo] Enable Cod-Support on ST (4 replies)
- Server-Extension for Linux CoD2 1.2 / 1.3 and CoD4 1.7 Source/Binaries (5 replies)
- Leaning detect (5 replies)
- Playing a FX with a use_Touch_trigger in a map (6 replies)
- exp progress bar (2 replies)
- Connect players to other server. (3 replies)
- How edit script turret? (8 replies)
- Kill/Shoot Bot (9 replies)
- Change renamer: Error! (2 replies)
- best player map (28 replies)
- time hud (1 replies)
- Press F didn't work (10 replies)
- top5 players in voice commands (6 replies)
- menu problem callbacksetup (2 replies)
- Camera origin (10 replies)
- Check if player has a specific menu open (3 replies)
- How to check axis on server? (1 replies)
- Script should work (2 replies)
- !nextmap command (5 replies)
- Connecting and wait (1 replies)
- new weapon script (3 replies)
- Player can't move for secounds (18 replies)
- [MySQL] Insert top 11 players for cp, fps, recordtype into another table (1 replies)
- change gravity on pistol (7 replies)
- moveOverTime with deceleration time? (4 replies)
- Set error message on menu (1 replies)
- Iis entity inside block built with vector points (6 replies)
- dvar functions? (19 replies)
- plant an arrow at bulletimpact (2 replies)
- fov (13 replies)
- How to delete weapons in map? (3 replies)
- Random scripting (3 replies)
- How i can make play a FX? (3 replies)
- setmodel (15 replies)
- Video (1 replies)
- Few questions (5 replies)
- double vote , End Map Vote Standalone (5 replies)
- rcon command in menu (3 replies)
- rcon login in playerconnect (5 replies)
- weapon allow (2 replies)
- CoD2 script error (3 replies)
- script error :( (6 replies)
- .menu issues (0 replies)
- name , client id in menu (45 replies)
- How to add 2 fx in 1 action? (2 replies)
- help with xmodel (2 replies)
- rotate text in .menu (5 replies)
- mY Account System :) (7 replies)
- Rename bots by script (7 replies)
- Menu EXP by Inivctus (7 replies)
- CoD2 Recoil (2 replies)
- dvar (8 replies)
- How to reduce the viewing angle? (6 replies)
- Rename (11 replies)
- How change position show fps "cg_drawFps" ? (6 replies)
- Save Stats !! (8 replies)
- Shader + Text/value (5 replies)
- how to precache menu (4 replies)
- scripting codes (7 replies)
- My menu mod :) (1 replies)
- BulletTrace to a predetermined length. (3 replies)
- save script error (15 replies)
- killstreak (3 replies)
- break ; illegal break statement (6 replies)
- turret (1 replies)
- ammopack (10 replies)
- status icon (4 replies)
- I want learn how make script for system ranking CoD2 (that auto save) (7 replies)
- emp scrpt (4 replies)
- Localized string not precached. (8 replies)
- Teleport player on trigger (8 replies)
- Load data from scriptdata files (1 replies)
- Shortening nick player (16 replies)
- Bad token (7 replies)
- admin panel bashmode (3 replies)
- Bash mode (3 replies)
- CoD2 Scripts in CoD4 / Interoperatiliby (0 replies)
- hud elem font (4 replies)
- Disabling damage if player uses wrong weapon (4 replies)
- Spawn "box" (7 replies)
- [scriptdump] Script-based teleporters (0 replies)
- Illegal localized string reference (8 replies)
- Save Player's Names to File (17 replies)
- Map Vote (Need script) (9 replies)
- Spawn on map (Toujane) (6 replies)
- vote script (2 replies)
- Custom Call Vote (10 replies)
- Lasers (SCRIPT) (22 replies)
- killed runners (3 replies)
- console corresponds player (2 replies)
- rcon log script (1 replies)
- Time played (19 replies)
- dubble points (8 replies)
- Baricade (2 replies)
- IP address (10 replies)
- attacker guid script (14 replies)
- Changing FOV in CoD2 (13 replies)
- Record scirpt (7 replies)
- plusscore (11 replies)
- Hud "overlay_low_health" (5 replies)
- Wallhack on cheatsenabled server (3 replies)
- 2 Questions (12 replies)
- Add test clients (6 replies)
- Bigger Text on Weapon Menu (2 replies)
- logo destroy (2 replies)
- Script error (S&D) (3 replies)
- Zom.Gsc (8 replies)
- Xp back to 0 after promotion why ? (4 replies)
- Stun player (2 replies)
- Player HUD On Crosshair (17 replies)
- Problem with RadiusDamage ,does not show that I kill the enemy... (4 replies)
- Spray (flat model) (11 replies)
- Revival of the few zombie during the reboot. (19 replies)
- How i script some Killstrikes (4 replies)
- Scripting FAQ [read this first!] (0 replies)
- File handling (39 replies)
- ERROR: SP_worldspawn: The first entity isn't 'worldspawn' (9 replies)
- anyInt function exists? (4 replies)
- Get grenade ammo (3 replies)
- Mod Question?! (4 replies)
- Write Code (script) (3 replies)
- Lost Helmet problem (10 replies)
- Need Help Error (1 replies)
- Script Error (2 replies)
- random kill (3 replies)
- Sound played at the outbreak. (2 replies)
- The problem with arrays... (4 replies)
- Custom headicon problems (12 replies)
- Hide and Seek cod2 (4 replies)
- Script Error (3 replies)
- How to make a AntiCamperMod For SD (8 replies)
- Release - COD2 Player Events (3 replies)
- Fix Polygon Vertexorder (7 replies)
- Remove fall damage sound? (1 replies)
- [Tutorial] Time Left Script (7 replies)
- how to stop sound? (21 replies)
- Jet pack (5 replies)
- Files for extended Server + Random-Scripts like sliding mapvote on Deathrun (22 replies)
- Prestige (4 replies)
- Mysql in cod2 query question (6 replies)
- Triggers place... (7 replies)
- trigger (1 replies)
- looping (2 replies)
- press f (2 replies)
- Player won't die?! (7 replies)
- [KILLTUBE.ORG TUT] How to create a Welcome Message via GuidScript (8 replies)
- Help with hudelement for rank-system (9 replies)
- Quick questions thread (34 replies)
- Weapon help! (5 replies)
- No ammo at playerspawn (4 replies)
- Plus score (7 replies)
- Little Question :> (1 replies)
- Disappearing text? (2 replies)
- Accessing Entity-Keys in CODscript (2 replies)
- Count the numbers of symbols etc in a name (8 replies)
- destruction model (5 replies)
- 2 weapon problems (15 replies)
- Hidden Scripts (5 replies)
- Tutorials Math/Vectors (3 replies)
- HUD not working (4 replies)
- Need help, Noob is failing with script.. (6 replies)
- Name Script (6 replies)
- Weapon reloads in scripts (17 replies)
- Printbold help needed! (3 replies)
- Rebuilding the CoD4MoD (2 replies)
- [CoD2] isArray(var) (4 replies)
- Built-In Scriptdebugger (0 replies)
- Teddy´s in a map (2 replies)
- Checking how sound is played at a time (2 replies)
- [advanced] One menu-item for both the allies and axis zombieshop (0 replies)
- [advanced] movegravity() and movement vectors (2 replies)
- Bullettrace and you (0 replies)
- [Tut-Request] Jump-Pad (28 replies)
- Revival of the close of the team hunters. (4 replies)
- Checking slots smoke grenades and fragmentation. (10 replies)
- How to make weapons buyable off walls/money scripts (5 replies)