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  • voron00's Avatar
    Today, 06:08
    voron00 replied to a thread Recording screen. in Main
    I didn't say it's better than OBS, just a easy way to quickly record something when needed.
    5 replies | 100 view(s)
  • serthy's Avatar
    Yesterday, 17:44
    serthy replied to a thread Recording screen. in Main
    Did it work better for you (compared to OBS) or why did you choose this?
    5 replies | 100 view(s)
  • maxdamage99's Avatar
    Yesterday, 16:58
    maxdamage99 replied to a thread Part of... in Scripting
    the level of complexity with an element of randomness is analyzed and the type of zombie is issued?! :D
    1 replies | 17 view(s)
  • zajcev's Avatar
    Yesterday, 16:37
    zajcev started a thread Part of... in Scripting
    Can you explain to me this part of script, please? if (level.skill >= 64 && !randomint(150 - level.skill)) zom.type = 10; ...
    1 replies | 17 view(s)
  • voron00's Avatar
    17th October 2019, 11:56
    voron00 replied to a thread Recording screen. in Main
    Windows 10's Game DVR.
    5 replies | 100 view(s)
  • IzNoGoD's Avatar
    17th October 2019, 07:00
    IzNoGoD replied to a thread Recording screen. in Main
    OBS.
    5 replies | 100 view(s)
  • maxdamage99's Avatar
    17th October 2019, 05:27
    maxdamage99 replied to a thread Runtime error in Scripting
    I don’t see the point in fixing this, the server works fine and in developer 0. If you fear for debugging script errors then use libcod: ...
    6 replies | 134 view(s)
  • maxdamage99's Avatar
    17th October 2019, 05:14
    maxdamage99 replied to a thread Recording screen. in Main
    -Camtasia -ISpring Suite -Screencast‑O‑Matic -ScreenFlow -SmartPixel
    5 replies | 100 view(s)
  • zajcev's Avatar
    16th October 2019, 21:18
    zajcev started a thread Recording screen. in Main
    What software do you use to record the screen of your computer during a game?
    5 replies | 100 view(s)
  • zajcev's Avatar
    16th October 2019, 21:14
    zajcev replied to a thread Runtime error in Scripting
    Indeed, I encapsulated history of the botzom maps ;)
    6 replies | 134 view(s)
  • vanfreddy's Avatar
    16th October 2019, 20:08
    vanfreddy replied to a thread Runtime error in Scripting
    this error looks like your trying to use a map which is not supported by this mod
    6 replies | 134 view(s)
  • zajcev's Avatar
    16th October 2019, 08:30
    zajcev replied to a thread Runtime error in Scripting
    Yes, I realize that. So maybe it's the highest time to sent this mod to the doctor? Do you know a good one? maxdamage99, what do you think?
    6 replies | 134 view(s)
  • maxdamage99's Avatar
    16th October 2019, 05:24
    maxdamage99 replied to a thread Runtime error in Scripting
    Correction 1 line of code will not solve the problem. I think that in such scripts this is not the only error associated with this. set server...
    6 replies | 134 view(s)
  • voron00's Avatar
    16th October 2019, 02:14
    voron00 replied to a thread Runtime error in Scripting
    undefined is not a field object: (file 'scripts/main.gsc', line 2074) if( GetSubStr(self.blocker.targetname, 0, 1) == "wc") if...
    6 replies | 134 view(s)
  • zajcev's Avatar
    15th October 2019, 18:32
    zajcev started a thread Runtime error in Scripting
    Hello, could you be so kind na help me fix this error, please? ******* script runtime error ******* undefined is not a field object: (file...
    6 replies | 134 view(s)
  • php's Avatar
    30th September 2019, 17:44
    php replied to a thread Hook call vs hook function in libcod
    You just answered your own question. \_(ツ)_/
    4 replies | 327 view(s)
  • thawalrus's Avatar
    28th September 2019, 21:36
    Yes, the call hook can easily be repaired by putting the original function address there again. For the other one you need to repair the function...
    4 replies | 327 view(s)
  • IzNoGoD's Avatar
    28th September 2019, 20:47
    IzNoGoD replied to a thread Hook call vs hook function in libcod
    iirc one of them is reversible while the other is not. I've used the hooked stuff from time to time to hijack a function without impairing its normal...
    4 replies | 327 view(s)
  • thawalrus's Avatar
    28th September 2019, 18:11
    I've now just realized that perhaps the cracking_hook_call is not really 'hooking', but replacing the call itself. If that's the case, then this only...
    4 replies | 327 view(s)
  • thawalrus's Avatar
    28th September 2019, 17:38
    Hello, I was interested in how libcod does the hooking. Now I see that there are two functions that are very much alike: cracking_hook_function...
    4 replies | 327 view(s)
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