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Thread: Need guidance to make an extension for CoDUO

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    Assadministrator kung foo man's Avatar
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    A .NET decompiler will only help for CIL-bytecode (Microsoft's .NET "assembly"), but CoD is assembled down to x86. Mitch made a tutorial for the basics with IDA Pro with HexRays decompiler: http://killtube.org/showthread.php?2...ur-cod-version

    CoD1 with UO is quite a bit different than CoD2, since it's using .dll's.

    You could start learning php's CoD1 stuff first, then apply it to UO: https://github.com/riicchhaarrd/CoDE...ter/old/xtnded

    modsfabio basically asked the same question for UO and I helped him to get started and then he merged his own United Offensive version together from libcod and php's CoDExtended, which you could also use as a base: https://github.com/modsfabio/codextreme_v1

    For more windows example code, you could check Mitch's libcod Windows version: http://killtube.org/showthread.php?1...od-for-windows

    Whatever you gonna use, would be nice if it ends up on GitHub also ;P
    timescale 0.01

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