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Thread: Porting animations from CoD5/CoD4 to CoD2

  1. #31
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    You say you have an animation model that has all the meshes, tags and their hieracy, that you use for the "model" - is this something you created yourself? Or, is it something found in the tools?

  2. #32
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    No, sorry for my rudimentary english
    When you import a model and the arms and rigged together, that's what i call the animodel or base model
    i make the xmodel_export with it and use it to conert the xanims

  3. #33
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    Quote Originally Posted by ElTitoPricus View Post
    No, sorry for my rudimentary english
    When you import a model and the arms and rigged together, that's what i call the animodel or base model
    i make the xmodel_export with it and use it to conert the xanims
    So, you first make an xmodel_export file out of the arms and anims? Then use that as the reference model file? How does it allow you to export anims as a model? Or is it just the arms that is exported as a model?

  4. #34
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    Click image for larger version. 

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    Pretty sure this is what he meant, but correct me if I'm wrong. :P

  5. #35
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    That's is exactly

  6. #36
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    Maybe now would be a good time to detail the steps I go through to export the animations.

    First, I fill in the beginning and ending frames of the animation.
    Then I select everything and I click "set export nodes."
    After that, I press "Export Selected Entries" and that should make my .XANIM_EXPORT file.

  7. #37
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    One strange thing I noticed is that CoD2 viewmodel xanims seem to use "absolute" but CoD4 viewmodel xanims use "relative." Perhaps that could cause a problem?

  8. #38
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    I finally got the animations sets for the Barrett M82 and the Mini Uzi at least partially working. I am currently unable to upload any images/videos and the internet connection is extremely slow, so I will go into detail about how I did it later.

    Man, spending a week with a laptop but no internet connection actually helps me get a lot done. xD

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  10. #39
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    Looking forward to see a tutorial from you

  11. #40
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    I'll probably start working on a tutorial after I get a few other things working with my animations.

    Currently, there are a few minor problems with my animations:
    -The fingers are twisted (most notably the fourth and fifth fingers)
    -Some ADS up/down animations don't work

    Anyone know how to fix these problems?

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