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Thread: Compile problems...

  1. #1
    Private ElEmEnT's Avatar
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    Smile Compile problems...

    Hey Killtube-Community,

    today I tried to compile my map, but when I tried to test my map, I saw no changes. I saw many errors in my Compiler console...
    I am sure it's one of the Warnings, but idk what I have to do. Maybe you know what to do.

    Consolelog:

    Code:
    Ein Unterverzeichnis oder eine Datei mit dem Namen "F:\Games\Activision\Call of
    duty 2 Map Editor\main\maps\" existiert bereits.
    Ein Unterverzeichnis oder eine Datei mit dem Namen "F:\Games\Activision\Call of
    duty 2 Map Editor\main\maps\mp" existiert bereits.
            1 Datei(en) kopiert.
    CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
    ---- cod2map ----
    ----- FS_Startup -----
    Current search path:
    F:\Games\Activision\Call of duty 2 Map Editor\bin/main
    
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_15.iwd (84 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_14.iwd (4038 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_13.iwd (22624 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_12.iwd (1016 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_11.iwd (1462 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_10.iwd (1936 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_09.iwd (2142 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_08.iwd (2723 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_07.iwd (3384 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_06.iwd (990 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_05.iwd (928 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_04.iwd (698 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_03.iwd (26 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_02.iwd (40 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_01.iwd (16 files)
    F:\Games\Activision\Call of duty 2 Map Editor\main\iw_00.iwd (102 files)
    F:/Games/Activision/Call of duty 2 Map Editor//main
    F:\Games\Activision\Call of duty 2 Map Editor\bin/raw
    F:\Games\Activision\Call of duty 2 Map Editor\bin/raw_shared
    F:\Games\Activision\Call of duty 2 Map Editor\bin/devraw
    F:\Games\Activision\Call of duty 2 Map Editor\bin/devraw_shared
    F:/Games/Activision/Call of duty 2 Map Editor//raw
    F:/Games/Activision/Call of duty 2 Map Editor//raw_shared
    F:/Games/Activision/Call of duty 2 Map Editor//devraw
    F:/Games/Activision/Call of duty 2 Map Editor//devraw_shared
    
    File Handles:
    ----------------------
    42281 files in iwd files
    Loading map file F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_f
    lying_worlds.map
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 186: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 189: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 225: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 225: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 226: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 226: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 227: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 287: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 293: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 314: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 317: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 512: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 512: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 512: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 512: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 512: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 512: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 512: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 512: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 603: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 608: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 609: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 615: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 616: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 622: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 700: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 727: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 728: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 0, Brush 729: duplicate plane
    Map F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_worlds.
    map, Entity 1374, Brush 0: duplicate plane
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/brush_shortnewgrass_triang
    ularclumpshort"
    WARNING: No collision map file for misc_model "xmodel/weapon_panzerschreck"
    WARNING: No collision map file for misc_model "xmodel/weapon_panzerschreck"
    WARNING: No collision map file for misc_model "xmodel/weapon_panzerschreck"
    WARNING: No collision map file for misc_model "xmodel/weapon_panzerschreck"
    writing F:\Games\Activision\Call of duty 2 Map Editor\main\maps\mp\mp_flying_wor
    lds.d3dprt
       39 unique shaders
       23 actual shaders
    
    finding triangle windings...
    coalescing coincident windings...
    MAX_COINCIDENT_WINDINGS (8) exceeded.  Too many polys overlap at 95 -1369.73 351
    0.1.
    
    Starting mp_flying_worlds...
    Press one key to continue...
    _____________________________________________
    Thanks for reading


    Greetings ElE

  2. #2
    Assadministrator kung foo man's Avatar
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    Quote Originally Posted by ElEmEnT View Post
    Code:
    finding triangle windings...
    coalescing coincident windings...
    MAX_COINCIDENT_WINDINGS (8) exceeded.  Too many polys overlap at 95 -1369.73 351
    0.1.
    
    Starting mp_flying_worlds...
    Press one key to continue...
    On that position there should be a fucked up brush (e.g. width of 0), you can see in Radiant the X Y Z coordinates, just zoom a bit out in topview and find this position and check that area for strange brushes (and delete them).
    timescale 0.01

  3. The Following User Says Thank You to kung foo man For This Useful Post:

    ElEmEnT (18th July 2014)

  4. #3
    Private ElEmEnT's Avatar
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    Worked Thanks!

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