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so i followed the instruction as described. but im unable to load a decompiled map into cod2radiant.
what i found so far
https://tacodewolff.nl/legacy/call-o...5%20radiant.7z
this files are like 28 mb for toujane.
when i decompile it myself by using https://codeload.github.com/kungfoom...ler/zip/master then i end up with a 100 mb file.
i did as the instruction states the find & replace etc but cod2radiant.exe becomes non responsive at 6713 brushes 546 entities
Map_BuildAllDisplayLists.
when i try to load the files i decompiled myself i get an out of memory error
Please advise
Last edited by yctn; 30th May 2020 at 22:17.
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